
PC Perspective's Ryan Shrout offers an extremely complete look at Nvidia's new 3D viewing technology designed for the gaming experience. It works with existing game content that has depth information encoded into the rendering engine. Think Call of Duty, Left 4 Dead and World of Warcraft.

For the complete article, go here.

Comments (1)
Thanks for posting this. NYSS friend Patti Hagan just sent in a clipping of a related article published in the Wall Street Journal on Jan. 5. (Front page of the "Marketplace" section.
I believe one needs a subscription to read the article online.
Posted by Greg Dinkins | January 13, 2009 2:29 PM
Posted on January 13, 2009 14:29